We offer a broad family of microcontroller and microporcessor related cores, from the best-available set of proven 8051s through capable and competitive 32-bit BA22s.

BA22 32-bit Processors
Family Guide
Deeply Embedded
Embedded
Application Processor
Platform
Dev Systems

Other 32-bit Processors
68000 for AHB
80251

Part of our image and video cores family, these compression cores support more codecs than you'll find from any other single provider, all designed to yield the highest quality results.

JPEG 2000
Encoder
J2K Platform

Lossless Compression
LJPEG Encoder
LJPEG Decoder
JPEG-LS Encoder

These functions complement the compression codecs in our image and video cores family, helping you rapidly build efficient SoCs for image or video applications.

Image Scalers
Polynomial
Frequency Domain
• Anisotropic
 

Video Deinterlacers
Basic
Motion Adaptive

Graphics Processors
2D Accelerator

Functions & Converters
Color Space Converter
DCT forward
DCT inverse
DCT forward/inverse

These memory controller cores work alone or with our processors and codecs to complete your demanding SoC.

SDRAM Controllers
Mobile SDRAM
DDR1 & DDR2

Our broad family of interface and interconnect cores includes high-speed PCI Express, common IOs like USB, and cntrollers popular for specific applications such as the CAN bus for automotive systems.

Parallel
ECP slave
ATA/IDE interface

PCI — Target
32-bit
32-bit multi
64-bit
PCI — Master
32-bit
32-bit multi
64-bit
PCI — Host Bridge
32/66

TCP/IP Stacks
UDP/IP stack

Ethernet MAC
Device Controllers

10/100
10/100 lite
Gigabit
Gigabit lite
Gigabit PCS

MAC Platforms
MAC/PCI
Embedded Platform

Customers find these cores to be an excellent solution for preserving existing product board designs when critical chips are no longer available for purchase.

8- and 16-bit Processors
Z80 CPU
6502 replacement
65C02 replacement
68000
80186XL
80186EC
80188EC
80251
387L math

DSPs
32025 16-bit
32025TX 16-bit

 

 

 

 

 

Peripherals
DMA Controllers
8237, 82380
UARTs
16450S
16550S
16750S
Timer/Counter
8254

Cores for integrating security, controlling devices and displays, and more.

Device Controllers
smart card reader

Displays
TV
high-res displays
ultra-res displays

IR Remote Controls
RC5
NEC

Audio Interfaces
I2S-SC
I2S-MC
SPDIF

Standard Parts
synthesis
simulation

PDF datasheets:

ASIC
Altera Xilinx

Graphics Accelerator IP Core 2D-GRAPHACC 2D Graphics Accelerator Core

Implements a graphics processing unit that accelerates basic two-dimensional graphics functions, including block transfers, vector drawing, and bit-block transfer (BitBLT) primitives.

Using a tile-based architecture, the core intelligently manages memory system bandwidth and is tolerant to memory latencies making it ideal for use in shared memory architectures.

The frame store is maintained in external memory and is accessed through a direct, high-speed, wide, bus memory interface. Multiple rendering buffers are supported with unique buffers supported for each source or destination image. Frame buffer formats of 32 or 16 bits per pixel are supported for all operations.

The core’s high speed AMBA 2.0 compliant AHB slave interface is ideal for display list DMA operations. It supports a wide range of applications via multiple host management mechanisms, including host polling, host interrupts, or direct DMA control to provide a continuous stream of rendering commands to the core.

The graphics accelerator core is available for ASICs or FPGAs, and includes a complete ‘C’ reference driver and fully documented API. The core has been customer-proven, and is available in an optional FPGA-based reference system that provides a complete development environment for evaluation and early software development.

See representative implementation results (each in a new pop-up window):

ASIC numbers Altera numbers Xilinx numbers

Features

High performance rendering to a broad range of video applications
Easy Integration
Rendering Support
Block Fill and Vector Drawing
BitBLT
FPGA Development & Evaluation Platform

Applications

The 2D-GraphAcc graphics accelerator brings high-performance 2D rendering to a broad range of applications, including GUI-driven industrial, automotive and medical systems.

Block Diagram

2D-GRAPHACC Block  Diagram

Functional Description

The 2D graphic accelerator core provides a high-performance suite of basic rendering functions. Controlled through an integrated command buffer, the core is capable of sustained fill rates of one pixel per clock cycle.

Each function is capable of accessing a memory-based render buffer of up to 4096 by 4096 pixels with a color depth of either 16 or 32 bits. Centralized tile buffers support a rectangular clipping region as well as color plane masking of all pixels.

The major functional units are identified in the block diagram and explained below.

BlockFill

Provides a fast and efficient method for filling rectangular regions with a solid color. Supports a solid fill mode, and an edge mode that renders only the pixels along the edge of the designated rectangle with a programmable line width.

Vector

Performs primitive line drawing using a form of the Bresenham algorithm. A wide range of line styles are supported through programmable line weights and a variable stipple pattern. A 32-bit stipple register allows for a wide range of non-solid lines. Stipple patterns support both a foreground and a background color.

Rotation Engine

Performs axis-aligned rotations. Rectangular image regions may be rotated using a programmable angle of 0, 90, 180, or 270 degrees, and the controller supports the horizontal flip and vertical flip functions.

BitBLT

A versatile function that supports multiple transfer modes using up to three source buffers and a single destination buffer. The three source buffers each support 256 raster operations as well as implementing a destination transparent BLT and destination chroma keying. Source buffers need not be in raw pixel format, but may consist of color or monochrome patterns.

Additional modes support enhanced rendering for window-based GUIs, including negative addressing for window move operations and run length encoded BLTs for fast graphical unpacking of simple images.

Color Depth

Supports color depths of both 32-bits per pixel and 16-bits per pixel. All internal compositing functions are performed at 32-bits per pixel, and source images are converted to 32-bits per pixel prior to compositing. Destination images are converted to 16-bits per pixel before being written to the destination frame buffer. The color depth of each source or destination buffer may be set independently.

Support

The core as delivered is warranted against defects for 90 days from purchase. Thirty days of phone and email technical support are included, starting with the first interaction. Additional maintenance and support options are available.

Verification

Verification tests have been performed at both the module and system levels. The module level tests help identify the source of system level test bench failures, and are also employed when the customer modifies the HDL source and the design engineer requires feedback on the impact of those modifications.

Deliverables

The core is available in ASIC (synthesizable HDL) and FPGA (netlist) forms, and includes everything required for successful implementation:

 

 

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